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//§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§//*
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//$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$//*
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// LOW ENERGY MUON SPIN RELAXATION, ROTATION, RADIATION Geant4 SIMULATION
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// LOW ENERGY MUON SPIN RELAXATION, ROTATION, RADIATION Geant4 SIMULATION
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// ID : LEMuSR.cc , v 1.0
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// ID : LEMuSR.cc , v 1.0
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// AUTHOR: Taofiq PARAISO
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// AUTHOR: Taofiq PARAISO
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// DATE : 2004-06-24 09:57
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// DATE : 2004-06-24 09:57
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//§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§//
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//$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$//
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//
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//
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// & &&&&&&&&&& &&&&&&& &&&&&&&&
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// & &&&&&&&&&& &&&&&&& &&&&&&&&
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// & & && && & &&
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// & & && && & &&
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// &
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// &
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// &
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// &
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//
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//
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//§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§//
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//$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$//
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// G4 CLASSES
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// I G4 CLASSES
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#include "G4RunManager.hh"
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#include "G4RunManager.hh"
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#include "G4UImanager.hh"
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#include "G4UImanager.hh"
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#include "G4UIterminal.hh"
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#include "G4UIterminal.hh"
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#include "G4UItcsh.hh"
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#include "G4UItcsh.hh"
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#include "G4ios.hh"
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#include "G4ios.hh"
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#include <iomanip.h>
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#include <iomanip.h>
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// LEMuSR CLASSES
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// II LEMuSR CLASSES
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// a_ Mandatory Classes
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#include "LEMuSRDetectorConstruction.hh"
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#include "LEMuSRDetectorConstruction.hh"
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#include "LEMuSRPhysicsList.hh"
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#include "LEMuSRPhysicsList.hh"
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#include "PhysicsList.hh"
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#include "PhysicsList.hh"
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#include "LEMuSRPrimaryGeneratorAction.hh"
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#include "LEMuSRPrimaryGeneratorAction.hh"
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// b_ Optionnal Classes
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#include "LEMuSRRunAction.hh"
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#include "LEMuSRRunAction.hh"
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#include "LEMuSREventAction.hh"
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#include "LEMuSREventAction.hh"
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#include "LEMuSRSteppingAction.hh"
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#include "LEMuSRSteppingAction.hh"
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#include "LEMuSRStackingAction.hh"
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#include "LEMuSRStackingAction.hh"
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#include "LEMuSRTrackingAction.hh"
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#include "LEMuSRTrackingAction.hh"
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// DUMMY PLANES STEPPING ACTIONS
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// III TEST STEPPING ACTIONS CLASSES
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#include "AsymCheck.hh"
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#include "AsymCheck.hh"
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#include "FieldCheck.hh"
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#include "FieldCheck.hh"
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#include "TDCheck.hh"
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#include "TDCheck.hh"
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#include "FocalLengthTest.hh"
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#include "FocalLengthTest.hh"
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// LEMuSR VISUALIZATION CLASS
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// IV LEMuSR VISUALIZATION CLASS
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#include "LEMuSRVisManager.hh"
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#include "LEMuSRVisManager.hh"
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// Interactive root xwindow
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// V Interactive root xwindow
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#ifdef G4UI_USE_ROOT
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#ifdef G4UI_USE_ROOT
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#include "G4UIRoot.hh"
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#include "G4UIRoot.hh"
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#endif
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#endif
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@ -72,64 +71,62 @@ int main(int argc,char** argv)//argc:: defines the user interface
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HepRandom::setTheEngine(theRanGenerator);
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HepRandom::setTheEngine(theRanGenerator);
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// 1 The run manager construction
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//! 1 The run manager construction
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G4RunManager* runManager = new G4RunManager;
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G4RunManager* runManager = new G4RunManager;
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// 2 The three mandatory classes
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//! 2 The three mandatory classes
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// 2.1 LEMuSR Initialization classes
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//! 2.1 LEMuSR Initialization classes
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LEMuSRDetectorConstruction* lemuDetector = new LEMuSRDetectorConstruction();
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LEMuSRDetectorConstruction* lemuDetector = new LEMuSRDetectorConstruction();
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LEMuSRPhysicsList* lemuPhysicsList = new LEMuSRPhysicsList();
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LEMuSRPhysicsList* lemuPhysicsList = new LEMuSRPhysicsList();
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// 2.2 LEMuSR Action class
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//! 2.2 LEMuSR Action class
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LEMuSRPrimaryGeneratorAction* lemuPGA = new LEMuSRPrimaryGeneratorAction();
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LEMuSRPrimaryGeneratorAction* lemuPGA = new LEMuSRPrimaryGeneratorAction();
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// 2.3 Setting the mandatory Initialization classes
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//! 2.3 Setting the mandatory Initialization classes
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runManager ->SetUserInitialization( lemuDetector );
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runManager ->SetUserInitialization( lemuDetector );
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runManager ->SetUserInitialization( lemuPhysicsList );
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runManager ->SetUserInitialization( lemuPhysicsList );
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// 2.4 Setting the mandatory Action class
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//! 2.4 Setting the mandatory Action class
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runManager ->SetUserAction( lemuPGA );
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runManager ->SetUserAction( lemuPGA );
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// 3 The optionnal classes
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//! 3 The optionnal classes
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runManager ->SetUserAction( new LEMuSRRunAction());
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runManager ->SetUserAction( new LEMuSRRunAction());
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//#ifndef LEMU_TEST_FOCAL_LENGTH
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runManager ->SetUserAction( new LEMuSREventAction());// scintillators, sensitive detectors
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runManager ->SetUserAction( new LEMuSREventAction());// scintillators, sensitive detectors
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//#endif
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runManager ->SetUserAction( new LEMuSRTrackingAction());
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// optionnal stepping action: enable one at once
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//! Optionnal stepping action: enable one at once only
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#if defined LEMU_TEST_ASYM
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#if defined LEMU_TEST_ASYM
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runManager ->SetUserAction( new AsymCheck());
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runManager ->SetUserAction( new AsymCheck()); //! To test the asymmetry
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#elif defined LEMU_TEST_FIELD
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#elif defined LEMU_TEST_FIELD
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runManager ->SetUserAction( new FieldCheck());
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runManager ->SetUserAction( new FieldCheck()); //! To test the EM fields
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#elif defined LEMU_TEST_CFOIL
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#elif defined LEMU_TEST_CFOIL
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runManager ->SetUserAction( new TDCheck());
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runManager ->SetUserAction( new TDCheck()); //! To test the trigger foil
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#elif defined LEMU_TEST_FOCAL_LENGTH
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#elif defined LEMU_TEST_FOCAL_LENGTH
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runManager ->SetUserAction( new FocalLengthTest());
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runManager ->SetUserAction( new FocalLengthTest()); //! To test the focal length of the einzel lens
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#else
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#else
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runManager ->SetUserAction( new LEMuSRSteppingAction());// fur debugging
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runManager ->SetUserAction( new LEMuSRSteppingAction()); //! For a normal run
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#endif
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#endif
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// 4 The visualization manager construction and initialization
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//! 4 The visualization manager construction and initialization. It will be initialize only if the env variable G4VIS_USE=1 !
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// ! will be initialize only if the env variable G4VIS_USE=1 !
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#ifdef G4VIS_USE
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#ifdef G4VIS_USE
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LEMuSRVisManager* lemuVisManager = new LEMuSRVisManager;
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LEMuSRVisManager* lemuVisManager = new LEMuSRVisManager;
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lemuVisManager -> Initialize();
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lemuVisManager -> Initialize();
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#endif
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#endif
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// 5 Initialize G4 kernel
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//! 5 Initialize G4 kernel
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runManager -> Initialize();
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runManager -> Initialize();
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// Configuration of the User Interface manager
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//! 6 Configuration of the User Interface manager
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G4UImanager* UI = G4UImanager::GetUIpointer();
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G4UImanager* UI = G4UImanager::GetUIpointer();
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G4UIsession* session = 0;
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G4UIsession* session = 0;
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G4cout<<"\n READY TO TEST ASYMETRY! ";
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G4cout<<"\n READY TO TEST ASYMETRY! ";
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#endif
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#endif
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//! JOB START
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session->SessionStart();
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session->SessionStart();
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// JOB TERMINATION
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//! JOB TERMINATION
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delete session;
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delete session;
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