a more fexible handling of filename list and run list in any2many (see MUSR-166). Still far from production
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@@ -575,9 +575,8 @@ typedef struct {
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TString outTemplate; ///< holds the output file template
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TString year; ///< holds the information about the year to be used
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PIntVector runList; ///< holds the run number list to be converted
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TString inFileName; ///< holds the file name of the input data file
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TString outFileName; ///< holds the file name of the output data file
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PStringVector outFileList; ///< holds the out path/file name
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PStringVector inFileName; ///< holds the file name of the input data file
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PStringVector outPathFileName; ///< holds the out path/file name
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TString outPath; ///< holds the output path
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UInt_t rebin; ///< holds the number of bins to be packed
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UInt_t compressionTag; ///< 0=no compression, 1=gzip compression, 2=bzip2 compression
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@@ -68,7 +68,7 @@ class PRunDataHandler
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virtual Bool_t ReadWriteFilesList();
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virtual Bool_t FileAlreadyRead(TString runName);
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virtual Bool_t FileExistsCheck(PMsrRunBlock &runInfo, const UInt_t idx);
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virtual Bool_t FileExistsCheck(const Int_t idx);
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virtual Bool_t FileExistsCheck(const Bool_t fileName, const Int_t idx);
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virtual Bool_t ReadRootFile(UInt_t tag);
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virtual Bool_t ReadNexusFile();
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virtual Bool_t ReadWkmFile();
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