testing animations

This commit is contained in:
2022-03-15 16:18:40 +01:00
parent 5f79ba35a8
commit ad539c681e
3 changed files with 70 additions and 88 deletions

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testanimscript.py Normal file
View File

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import bpy
import os
baseFolder=r"A:\anim_test"
# bpy.context.scene.render.filepath = r"Z:\users\firo\blender\test\test_water3.png"
# bpy.ops.render.render(write_still=True)
# print('Warning: this is a crude hack. Make sure the names are capturing the correct objects')
#delete old watermesh
name = 'watersmooth'
bpy.ops.object.select_all(action='DESELECT')
bpy.data.objects[name].select_set(True)
bpy.ops.object.delete(confirm=False)
# #import new mesh
# name = 'watertest'
# bpy.ops.import_mesh.stl(filepath=r"A:\watertest.stl")
mat = bpy.data.materials['water']
# bpy.data.objects[name].data.materials.append(mat)
# bpy.context.scene.render.filepath = r"Z:\users\firo\blender\test\test_water_not_smooth.png"
# bpy.ops.render.render(write_still=True)
def load_and_render_stl(filename, baseFolder=baseFolder, mat=mat, outfolder=r"A:\anim_test_png"):
name = filename[:-4]
bpy.ops.import_mesh.stl(filepath=os.path.join(baseFolder, filename))
bpy.data.objects[name].data.materials.append(mat)
outfile = os.path.join(outfolder, ''.join([name,'.png']))
bpy.context.scene.render.filepath = outfile
bpy.ops.render.render(write_still=True)
#clean up
bpy.ops.object.select_all(action='DESELECT')
bpy.data.objects[name].select_set(True)
bpy.ops.object.delete(confirm=False)
filenames = os.listdir(baseFolder)
for filename in filenames:
if filename[-3:]==s'stl':
load_and_render_stl(filename)