diff --git a/testanimscript.py b/testanimscript.py index b78c03f..da59444 100644 --- a/testanimscript.py +++ b/testanimscript.py @@ -3,11 +3,6 @@ import os baseFolder=r"A:\anim_test" -# bpy.context.scene.render.filepath = r"Z:\users\firo\blender\test\test_water3.png" -# bpy.ops.render.render(write_still=True) - -# print('Warning: this is a crude hack. Make sure the names are capturing the correct objects') - #delete old watermesh name = 'watersmooth' bpy.ops.object.select_all(action='DESELECT') @@ -15,15 +10,8 @@ bpy.data.objects[name].select_set(True) bpy.ops.object.delete(confirm=False) -# #import new mesh -# name = 'watertest' -# bpy.ops.import_mesh.stl(filepath=r"A:\watertest.stl") - mat = bpy.data.materials['water'] -# bpy.data.objects[name].data.materials.append(mat) -# bpy.context.scene.render.filepath = r"Z:\users\firo\blender\test\test_water_not_smooth.png" -# bpy.ops.render.render(write_still=True) def load_and_render_stl(filename, baseFolder=baseFolder, mat=mat, outfolder=r"A:\anim_test_png"): name = filename[:-4]