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When pressing shift, the arrow keys can be used to change the selection range. This was done by using a cursor position reference instead of a state and adapting the default behaviour of the arrow keys instead of writing them from scratch.
447 lines
13 KiB
TypeScript
447 lines
13 KiB
TypeScript
import React, { useEffect, useRef, useState } from "react";
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import { Form, InputGroup } from "react-bootstrap";
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import { DocStringComponent } from "./DocStringComponent";
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import "../App.css";
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import { LevelName } from "./NotificationsComponent";
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import { SerializedObject } from "../types/SerializedObject";
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import { QuantityMap } from "../types/QuantityMap";
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import useRenderCount from "../hooks/useRenderCount";
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// TODO: add button functionality
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export interface QuantityObject {
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type: "Quantity";
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readonly: boolean;
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value: QuantityMap;
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doc: string | null;
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}
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export interface IntObject {
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type: "int";
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readonly: boolean;
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value: number;
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doc: string | null;
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}
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export interface FloatObject {
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type: "float";
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readonly: boolean;
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value: number;
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doc: string | null;
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}
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export type NumberObject = IntObject | FloatObject | QuantityObject;
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interface NumberComponentProps {
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type: "float" | "int" | "Quantity";
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fullAccessPath: string;
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value: number;
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readOnly: boolean;
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docString: string | null;
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isInstantUpdate: boolean;
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unit?: string;
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addNotification: (message: string, levelname?: LevelName) => void;
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changeCallback?: (value: SerializedObject, callback?: (ack: unknown) => void) => void;
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displayName?: string;
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id: string;
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}
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// TODO: highlight the digit that is being changed by setting both selectionStart and
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// selectionEnd
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const handleArrowKey = (
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key: string,
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value: string,
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selectionStart: number,
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// selectionEnd: number
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) => {
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// Split the input value into the integer part and decimal part
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const parts = value.split(".");
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const beforeDecimalCount = parts[0].length; // Count digits before the decimal
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const afterDecimalCount = parts[1] ? parts[1].length : 0; // Count digits after the decimal
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const isCursorAfterDecimal = selectionStart > beforeDecimalCount;
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// Calculate the increment/decrement value based on the cursor position
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let increment = 0;
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if (isCursorAfterDecimal) {
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increment = Math.pow(10, beforeDecimalCount + 1 - selectionStart);
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} else {
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increment = Math.pow(10, beforeDecimalCount - selectionStart);
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}
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// Convert the input value to a number, increment or decrement it based on the
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// arrow key
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const numValue = parseFloat(value) + (key === "ArrowUp" ? increment : -increment);
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// Convert the resulting number to a string, maintaining the same number of digits
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// after the decimal
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const newValue = numValue.toFixed(afterDecimalCount);
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// Check if the length of the integer part of the number string has in-/decreased
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const newBeforeDecimalCount = newValue.split(".")[0].length;
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if (newBeforeDecimalCount > beforeDecimalCount) {
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// Move the cursor one position to the right
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selectionStart += 1;
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} else if (newBeforeDecimalCount < beforeDecimalCount) {
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// Move the cursor one position to the left
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selectionStart -= 1;
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}
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return { value: newValue, selectionStart };
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};
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const handleBackspaceKey = (
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value: string,
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selectionStart: number,
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selectionEnd: number,
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) => {
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if (selectionEnd > selectionStart) {
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// If there is a selection, delete all characters in the selection
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return {
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value: value.slice(0, selectionStart) + value.slice(selectionEnd),
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selectionStart,
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};
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} else if (selectionStart > 0) {
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return {
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value: value.slice(0, selectionStart - 1) + value.slice(selectionStart),
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selectionStart: selectionStart - 1,
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};
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}
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return { value, selectionStart };
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};
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const handleDeleteKey = (
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value: string,
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selectionStart: number,
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selectionEnd: number,
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) => {
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if (selectionEnd > selectionStart) {
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// If there is a selection, delete all characters in the selection
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return {
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value: value.slice(0, selectionStart) + value.slice(selectionEnd),
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selectionStart,
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};
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} else if (selectionStart < value.length) {
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return {
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value: value.slice(0, selectionStart) + value.slice(selectionStart + 1),
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selectionStart,
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};
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}
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return { value, selectionStart };
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};
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const handleNumericKey = (
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key: string,
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value: string,
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selectionStart: number,
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selectionEnd: number,
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) => {
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let newValue = value;
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// Check if a number key or a decimal point key is pressed
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if (key === "." && value.includes(".")) {
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// Check if value already contains a decimal. If so, ignore input.
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console.warn("Invalid input! Ignoring...");
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return { value, selectionStart };
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}
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// Handle minus sign input
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if (key === "-") {
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if (selectionStart === 0 && selectionEnd > selectionStart) {
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// Replace selection with minus if selection starts at 0
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newValue = "-" + value.slice(selectionEnd);
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selectionStart = 1;
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} else if (selectionStart === 0 && !value.startsWith("-")) {
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// Add minus at the beginning if it doesn't exist
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newValue = "-" + value;
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selectionStart = 1;
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} else if (
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(selectionStart === 0 || selectionStart === 1) &&
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value.startsWith("-")
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) {
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// Remove minus if it exists
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newValue = value.slice(1);
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selectionStart = 0;
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}
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return { value: newValue, selectionStart };
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}
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// Add the new key at the cursor's position
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if (selectionEnd > selectionStart) {
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// If there is a selection, replace it with the key
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newValue = value.slice(0, selectionStart) + key + value.slice(selectionEnd);
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} else {
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// Otherwise, insert the key at the cursor position
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newValue = value.slice(0, selectionStart) + key + value.slice(selectionStart);
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}
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return { value: newValue, selectionStart: selectionStart + 1 };
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};
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/**
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* Calculates the new cursor position after moving left by a specified step size.
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*
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* @param cursorPosition - The current position of the cursor.
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* @param step - The number of positions to move left.
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* @returns The new cursor position, clamped to a minimum of 0.
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*/
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const getCursorLeftPosition = (cursorPosition: number, step: number): number => {
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return Math.max(0, cursorPosition - step);
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};
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/**
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* Calculates the new cursor position after moving right by a specified step size.
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*
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* @param cursorPosition - The current position of the cursor.
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* @param step - The number of positions to move right.
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* @param maxPosition - The maximum allowed cursor position (e.g., value.length).
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* @returns The new cursor position, clamped to a maximum of maxPosition.
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*/
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const getCursorRightPosition = (
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cursorPosition: number,
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step: number,
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maxPosition: number,
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): number => {
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return Math.min(maxPosition, cursorPosition + step);
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};
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export const NumberComponent = React.memo((props: NumberComponentProps) => {
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const {
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fullAccessPath,
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value,
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readOnly,
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type,
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docString,
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isInstantUpdate,
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unit,
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addNotification,
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changeCallback = () => {},
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displayName,
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id,
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} = props;
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// Create a state for the cursor position
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const cursorPositionRef = useRef<number | null>(null);
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// Create a state for the input string
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const [inputString, setInputString] = useState(value.toString());
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const renderCount = useRenderCount();
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const handleKeyDown = (event: React.KeyboardEvent<HTMLInputElement>) => {
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const { key, target } = event;
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const inputTarget = target as HTMLInputElement;
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// Get the current input value and cursor position
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const { value } = inputTarget;
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const valueLength = value.length;
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const selectionEnd = inputTarget.selectionEnd ?? 0;
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let selectionStart = inputTarget.selectionStart ?? 0;
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if (key === "F1" || key === "F5" || key === "F12" || key === "Tab") {
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return;
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} else if (key === "ArrowLeft" || key === "ArrowRight") {
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const hasSelection = selectionEnd > selectionStart;
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if (hasSelection && !event.shiftKey) {
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// Collapse selection: ArrowLeft -> start, ArrowRight -> end
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const collapseTo = key === "ArrowLeft" ? selectionStart : selectionEnd;
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cursorPositionRef.current = collapseTo;
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} else {
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// No selection or shift key is pressed, just move cursor by one
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const newSelectionStart =
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key === "ArrowLeft"
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? getCursorLeftPosition(selectionStart, 1)
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: getCursorRightPosition(selectionEnd, 1, valueLength);
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cursorPositionRef.current = newSelectionStart;
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}
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return;
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}
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event.preventDefault();
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let newValue: string = value;
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if (event.ctrlKey && key === "a") {
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// Select everything when pressing Ctrl + a
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inputTarget.setSelectionRange(0, value.length);
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return;
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} else if ((key >= "0" && key <= "9") || key === "-") {
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// Check if a number key or a decimal point key is pressed
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({ value: newValue, selectionStart } = handleNumericKey(
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key,
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value,
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selectionStart,
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selectionEnd,
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));
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} else if (key === "." && (type === "float" || type === "Quantity")) {
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({ value: newValue, selectionStart } = handleNumericKey(
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key,
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value,
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selectionStart,
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selectionEnd,
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));
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} else if (key === "ArrowUp" || key === "ArrowDown") {
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({ value: newValue, selectionStart } = handleArrowKey(
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key,
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value,
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selectionStart,
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// selectionEnd
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));
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} else if (key === "Backspace") {
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({ value: newValue, selectionStart } = handleBackspaceKey(
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value,
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selectionStart,
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selectionEnd,
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));
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} else if (key === "Delete") {
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({ value: newValue, selectionStart } = handleDeleteKey(
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value,
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selectionStart,
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selectionEnd,
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));
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} else if (key === "Enter" && !isInstantUpdate) {
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let serializedObject: SerializedObject;
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if (type === "Quantity") {
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serializedObject = {
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type: "Quantity",
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value: {
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magnitude: Number(newValue),
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unit: unit,
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} as QuantityMap,
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full_access_path: fullAccessPath,
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readonly: readOnly,
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doc: docString,
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};
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} else {
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serializedObject = {
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type: type,
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value: Number(newValue),
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full_access_path: fullAccessPath,
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readonly: readOnly,
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doc: docString,
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};
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}
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changeCallback(serializedObject);
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return;
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} else {
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console.debug(key);
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return;
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}
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// Update the input value and maintain the cursor position
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if (isInstantUpdate) {
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let serializedObject: SerializedObject;
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if (type === "Quantity") {
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serializedObject = {
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type: "Quantity",
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value: {
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magnitude: Number(newValue),
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unit: unit,
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} as QuantityMap,
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full_access_path: fullAccessPath,
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readonly: readOnly,
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doc: docString,
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};
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} else {
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serializedObject = {
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type: type,
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value: Number(newValue),
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full_access_path: fullAccessPath,
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readonly: readOnly,
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doc: docString,
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};
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}
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changeCallback(serializedObject);
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}
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setInputString(newValue);
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// Save the current cursor position before the component re-renders
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cursorPositionRef.current = selectionStart;
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};
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const handleBlur = () => {
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if (!isInstantUpdate) {
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// If not in "instant update" mode, emit an update when the input field loses focus
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let serializedObject: SerializedObject;
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if (type === "Quantity") {
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serializedObject = {
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type: "Quantity",
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value: {
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magnitude: Number(inputString),
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unit: unit,
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} as QuantityMap,
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full_access_path: fullAccessPath,
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readonly: readOnly,
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doc: docString,
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};
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} else {
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serializedObject = {
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type: type,
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value: Number(inputString),
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full_access_path: fullAccessPath,
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readonly: readOnly,
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doc: docString,
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};
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}
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changeCallback(serializedObject);
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}
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};
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useEffect(() => {
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// Parse the input string to a number for comparison
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const numericInputString =
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type === "int" ? parseInt(inputString) : parseFloat(inputString);
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// Only update the inputString if it's different from the prop value
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if (value !== numericInputString) {
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setInputString(value.toString());
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}
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// emitting notification
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let notificationMsg = `${fullAccessPath} changed to ${props.value}`;
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if (unit === undefined) {
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notificationMsg += ".";
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} else {
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notificationMsg += ` ${unit}.`;
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}
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addNotification(notificationMsg);
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}, [value]);
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useEffect(() => {
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// Set the cursor position after the component re-renders
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const inputElement = document.getElementsByName(id)[0] as HTMLInputElement;
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if (inputElement && cursorPositionRef.current !== null) {
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inputElement.setSelectionRange(
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cursorPositionRef.current,
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cursorPositionRef.current,
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);
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}
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});
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return (
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<div className="component numberComponent" id={id}>
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{process.env.NODE_ENV === "development" && <div>Render count: {renderCount}</div>}
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<InputGroup>
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{displayName && (
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<InputGroup.Text>
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{displayName}
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<DocStringComponent docString={docString} />
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</InputGroup.Text>
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)}
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<Form.Control
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type="text"
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value={inputString}
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disabled={readOnly}
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onChange={() => {}}
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name={id}
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onKeyDown={handleKeyDown}
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onBlur={handleBlur}
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className={isInstantUpdate && !readOnly ? "instantUpdate" : ""}
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/>
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{unit && <InputGroup.Text>{unit}</InputGroup.Text>}
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</InputGroup>
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</div>
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);
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});
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NumberComponent.displayName = "NumberComponent";
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