![dependabot[bot]](/assets/img/avatar_default.png)
Bumps [github.com/onsi/gomega](https://github.com/onsi/gomega) from 1.15.0 to 1.24.2. - [Release notes](https://github.com/onsi/gomega/releases) - [Changelog](https://github.com/onsi/gomega/blob/master/CHANGELOG.md) - [Commits](https://github.com/onsi/gomega/compare/v1.15.0...v1.24.2) --- updated-dependencies: - dependency-name: github.com/onsi/gomega dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Signed-off-by: Matthieu MOREL <matthieu.morel35@gmail.com>
234 lines
6.8 KiB
Go
234 lines
6.8 KiB
Go
// untested sections: 5
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package gexec
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import (
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"errors"
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"fmt"
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"go/build"
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"os"
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"os/exec"
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"path"
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"path/filepath"
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"runtime"
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"strings"
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"sync"
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"github.com/onsi/gomega/internal/gutil"
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)
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var (
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mu sync.Mutex
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tmpDir string
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)
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/*
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Build uses go build to compile the package at packagePath. The resulting binary is saved off in a temporary directory.
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A path pointing to this binary is returned.
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Build uses the $GOPATH set in your environment. If $GOPATH is not set and you are using Go 1.8+,
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it will use the default GOPATH instead. It passes the variadic args on to `go build`.
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*/
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func Build(packagePath string, args ...string) (compiledPath string, err error) {
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return doBuild(build.Default.GOPATH, packagePath, nil, args...)
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}
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/*
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BuildWithEnvironment is identical to Build but allows you to specify env vars to be set at build time.
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*/
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func BuildWithEnvironment(packagePath string, env []string, args ...string) (compiledPath string, err error) {
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return doBuild(build.Default.GOPATH, packagePath, env, args...)
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}
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/*
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BuildIn is identical to Build but allows you to specify a custom $GOPATH (the first argument).
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*/
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func BuildIn(gopath string, packagePath string, args ...string) (compiledPath string, err error) {
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return doBuild(gopath, packagePath, nil, args...)
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}
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func doBuild(gopath, packagePath string, env []string, args ...string) (compiledPath string, err error) {
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executable, err := newExecutablePath(gopath, packagePath)
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if err != nil {
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return "", err
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}
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cmdArgs := append([]string{"build"}, args...)
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cmdArgs = append(cmdArgs, "-o", executable, packagePath)
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build := exec.Command("go", cmdArgs...)
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build.Env = replaceGoPath(os.Environ(), gopath)
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build.Env = append(build.Env, env...)
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output, err := build.CombinedOutput()
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if err != nil {
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return "", fmt.Errorf("Failed to build %s:\n\nError:\n%s\n\nOutput:\n%s", packagePath, err, string(output))
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}
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return executable, nil
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}
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/*
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CompileTest uses go test to compile the test package at packagePath. The resulting binary is saved off in a temporary directory.
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A path pointing to this binary is returned.
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CompileTest uses the $GOPATH set in your environment. If $GOPATH is not set and you are using Go 1.8+,
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it will use the default GOPATH instead. It passes the variadic args on to `go test`.
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*/
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func CompileTest(packagePath string, args ...string) (compiledPath string, err error) {
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return doCompileTest(build.Default.GOPATH, packagePath, nil, args...)
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}
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/*
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GetAndCompileTest is identical to CompileTest but `go get` the package before compiling tests.
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*/
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func GetAndCompileTest(packagePath string, args ...string) (compiledPath string, err error) {
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if err := getForTest(build.Default.GOPATH, packagePath, []string{"GO111MODULE=off"}); err != nil {
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return "", err
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}
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return doCompileTest(build.Default.GOPATH, packagePath, []string{"GO111MODULE=off"}, args...)
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}
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/*
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CompileTestWithEnvironment is identical to CompileTest but allows you to specify env vars to be set at build time.
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*/
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func CompileTestWithEnvironment(packagePath string, env []string, args ...string) (compiledPath string, err error) {
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return doCompileTest(build.Default.GOPATH, packagePath, env, args...)
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}
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/*
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GetAndCompileTestWithEnvironment is identical to GetAndCompileTest but allows you to specify env vars to be set at build time.
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*/
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func GetAndCompileTestWithEnvironment(packagePath string, env []string, args ...string) (compiledPath string, err error) {
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if err := getForTest(build.Default.GOPATH, packagePath, append(env, "GO111MODULE=off")); err != nil {
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return "", err
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}
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return doCompileTest(build.Default.GOPATH, packagePath, append(env, "GO111MODULE=off"), args...)
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}
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/*
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CompileTestIn is identical to CompileTest but allows you to specify a custom $GOPATH (the first argument).
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*/
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func CompileTestIn(gopath string, packagePath string, args ...string) (compiledPath string, err error) {
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return doCompileTest(gopath, packagePath, nil, args...)
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}
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/*
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GetAndCompileTestIn is identical to GetAndCompileTest but allows you to specify a custom $GOPATH (the first argument).
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*/
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func GetAndCompileTestIn(gopath string, packagePath string, args ...string) (compiledPath string, err error) {
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if err := getForTest(gopath, packagePath, []string{"GO111MODULE=off"}); err != nil {
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return "", err
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}
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return doCompileTest(gopath, packagePath, []string{"GO111MODULE=off"}, args...)
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}
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func isLocalPackage(packagePath string) bool {
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return strings.HasPrefix(packagePath, ".")
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}
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func getForTest(gopath, packagePath string, env []string) error {
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if isLocalPackage(packagePath) {
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return nil
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}
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return doGet(gopath, packagePath, env, "-t")
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}
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func doGet(gopath, packagePath string, env []string, args ...string) error {
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args = append(args, packagePath)
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args = append([]string{"get"}, args...)
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goGet := exec.Command("go", args...)
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goGet.Dir = gopath
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goGet.Env = replaceGoPath(os.Environ(), gopath)
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goGet.Env = append(goGet.Env, env...)
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output, err := goGet.CombinedOutput()
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if err != nil {
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return fmt.Errorf("Failed to get %s:\n\nError:\n%s\n\nOutput:\n%s", packagePath, err, string(output))
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}
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return nil
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}
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func doCompileTest(gopath, packagePath string, env []string, args ...string) (compiledPath string, err error) {
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executable, err := newExecutablePath(gopath, packagePath, ".test")
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if err != nil {
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return "", err
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}
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cmdArgs := append([]string{"test", "-c"}, args...)
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cmdArgs = append(cmdArgs, "-o", executable, packagePath)
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build := exec.Command("go", cmdArgs...)
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build.Env = replaceGoPath(os.Environ(), gopath)
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build.Env = append(build.Env, env...)
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output, err := build.CombinedOutput()
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if err != nil {
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return "", fmt.Errorf("Failed to build %s:\n\nError:\n%s\n\nOutput:\n%s", packagePath, err, string(output))
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}
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return executable, nil
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}
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func replaceGoPath(environ []string, newGoPath string) []string {
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newEnviron := []string{}
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for _, v := range environ {
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if !strings.HasPrefix(v, "GOPATH=") {
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newEnviron = append(newEnviron, v)
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}
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}
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return append(newEnviron, "GOPATH="+newGoPath)
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}
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func newExecutablePath(gopath, packagePath string, suffixes ...string) (string, error) {
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tmpDir, err := temporaryDirectory()
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if err != nil {
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return "", err
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}
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if len(gopath) == 0 {
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return "", errors.New("$GOPATH not provided when building " + packagePath)
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}
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executable := filepath.Join(tmpDir, path.Base(packagePath))
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if runtime.GOOS == "windows" {
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executable += ".exe"
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}
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return executable, nil
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}
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/*
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You should call CleanupBuildArtifacts before your test ends to clean up any temporary artifacts generated by
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gexec. In Ginkgo this is typically done in an AfterSuite callback.
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*/
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func CleanupBuildArtifacts() {
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mu.Lock()
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defer mu.Unlock()
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if tmpDir != "" {
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os.RemoveAll(tmpDir)
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tmpDir = ""
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}
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}
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func temporaryDirectory() (string, error) {
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var err error
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mu.Lock()
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defer mu.Unlock()
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if tmpDir == "" {
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tmpDir, err = gutil.MkdirTemp("", "gexec_artifacts")
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if err != nil {
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return "", err
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}
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}
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return gutil.MkdirTemp(tmpDir, "g")
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}
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