/* Copyright 2023 The Kubernetes Authors. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ package knftables import ( "context" "fmt" "reflect" "regexp" "sort" "strings" ) // Fake is a fake implementation of Interface type Fake struct { nftContext nextHandle int // Table contains the Interface's table. This will be `nil` until you `tx.Add()` // the table. Table *FakeTable // LastTransaction is the last transaction passed to Run(). It will remain set until the // next time Run() is called. (It is not affected by Check().) LastTransaction *Transaction } // FakeTable wraps Table for the Fake implementation type FakeTable struct { Table // Chains contains the table's chains, keyed by name Chains map[string]*FakeChain // Sets contains the table's sets, keyed by name Sets map[string]*FakeSet // Maps contains the table's maps, keyed by name Maps map[string]*FakeMap } // FakeChain wraps Chain for the Fake implementation type FakeChain struct { Chain // Rules contains the chain's rules, in order Rules []*Rule } // FakeSet wraps Set for the Fake implementation type FakeSet struct { Set // Elements contains the set's elements. You can also use the FakeSet's // FindElement() method to see if a particular element is present. Elements []*Element } // FakeMap wraps Set for the Fake implementation type FakeMap struct { Map // Elements contains the map's elements. You can also use the FakeMap's // FindElement() method to see if a particular element is present. Elements []*Element } // NewFake creates a new fake Interface, for unit tests func NewFake(family Family, table string) *Fake { return &Fake{ nftContext: nftContext{ family: family, table: table, }, } } var _ Interface = &Fake{} // List is part of Interface. func (fake *Fake) List(_ context.Context, objectType string) ([]string, error) { if fake.Table == nil { return nil, notFoundError("no such table %q", fake.table) } var result []string switch objectType { case "chain", "chains": for name := range fake.Table.Chains { result = append(result, name) } case "set", "sets": for name := range fake.Table.Sets { result = append(result, name) } case "map", "maps": for name := range fake.Table.Maps { result = append(result, name) } default: return nil, fmt.Errorf("unsupported object type %q", objectType) } return result, nil } // ListRules is part of Interface func (fake *Fake) ListRules(_ context.Context, chain string) ([]*Rule, error) { if fake.Table == nil { return nil, notFoundError("no such table %q", fake.table) } rules := []*Rule{} if chain == "" { // Include all rules across all chains. for _, ch := range fake.Table.Chains { rules = append(rules, ch.Rules...) } } else { ch := fake.Table.Chains[chain] if ch == nil { return nil, notFoundError("no such chain %q", chain) } rules = append(rules, ch.Rules...) } return rules, nil } // ListElements is part of Interface func (fake *Fake) ListElements(_ context.Context, objectType, name string) ([]*Element, error) { if fake.Table == nil { return nil, notFoundError("no such %s %q", objectType, name) } if objectType == "set" { s := fake.Table.Sets[name] if s != nil { return s.Elements, nil } } else if objectType == "map" { m := fake.Table.Maps[name] if m != nil { return m.Elements, nil } } return nil, notFoundError("no such %s %q", objectType, name) } // NewTransaction is part of Interface func (fake *Fake) NewTransaction() *Transaction { return &Transaction{nftContext: &fake.nftContext} } // Run is part of Interface func (fake *Fake) Run(_ context.Context, tx *Transaction) error { fake.LastTransaction = tx updatedTable, err := fake.run(tx) if err == nil { fake.Table = updatedTable } return err } // Check is part of Interface func (fake *Fake) Check(_ context.Context, tx *Transaction) error { _, err := fake.run(tx) return err } func (fake *Fake) run(tx *Transaction) (*FakeTable, error) { if tx.err != nil { return nil, tx.err } updatedTable := fake.Table.copy() for _, op := range tx.operations { // If the table hasn't been created, and this isn't a Table operation, then fail if updatedTable == nil { if _, ok := op.obj.(*Table); !ok { return nil, notFoundError("no such table \"%s %s\"", fake.family, fake.table) } } if op.verb == addVerb || op.verb == createVerb || op.verb == insertVerb { fake.nextHandle++ } switch obj := op.obj.(type) { case *Table: err := checkExists(op.verb, "table", fake.table, updatedTable != nil) if err != nil { return nil, err } switch op.verb { case flushVerb: updatedTable = nil fallthrough case addVerb, createVerb: if updatedTable != nil { continue } table := *obj table.Handle = PtrTo(fake.nextHandle) updatedTable = &FakeTable{ Table: table, Chains: make(map[string]*FakeChain), Sets: make(map[string]*FakeSet), Maps: make(map[string]*FakeMap), } case deleteVerb: updatedTable = nil default: return nil, fmt.Errorf("unhandled operation %q", op.verb) } case *Chain: existingChain := updatedTable.Chains[obj.Name] err := checkExists(op.verb, "chain", obj.Name, existingChain != nil) if err != nil { return nil, err } switch op.verb { case addVerb, createVerb: if existingChain != nil { continue } chain := *obj chain.Handle = PtrTo(fake.nextHandle) updatedTable.Chains[obj.Name] = &FakeChain{ Chain: chain, } case flushVerb: existingChain.Rules = nil case deleteVerb: // FIXME delete-by-handle delete(updatedTable.Chains, obj.Name) default: return nil, fmt.Errorf("unhandled operation %q", op.verb) } case *Rule: existingChain := updatedTable.Chains[obj.Chain] if existingChain == nil { return nil, notFoundError("no such chain %q", obj.Chain) } if op.verb == deleteVerb { i := findRule(existingChain.Rules, *obj.Handle) if i == -1 { return nil, notFoundError("no rule with handle %d", *obj.Handle) } existingChain.Rules = append(existingChain.Rules[:i], existingChain.Rules[i+1:]...) continue } rule := *obj refRule := -1 if rule.Handle != nil { refRule = findRule(existingChain.Rules, *obj.Handle) if refRule == -1 { return nil, notFoundError("no rule with handle %d", *obj.Handle) } } else if obj.Index != nil { if *obj.Index >= len(existingChain.Rules) { return nil, notFoundError("no rule with index %d", *obj.Index) } refRule = *obj.Index } if err := checkRuleRefs(obj, updatedTable); err != nil { return nil, err } switch op.verb { case addVerb: if refRule == -1 { existingChain.Rules = append(existingChain.Rules, &rule) } else { existingChain.Rules = append(existingChain.Rules[:refRule+1], append([]*Rule{&rule}, existingChain.Rules[refRule+1:]...)...) } rule.Handle = PtrTo(fake.nextHandle) case insertVerb: if refRule == -1 { existingChain.Rules = append([]*Rule{&rule}, existingChain.Rules...) } else { existingChain.Rules = append(existingChain.Rules[:refRule], append([]*Rule{&rule}, existingChain.Rules[refRule:]...)...) } rule.Handle = PtrTo(fake.nextHandle) case replaceVerb: existingChain.Rules[refRule] = &rule default: return nil, fmt.Errorf("unhandled operation %q", op.verb) } case *Set: existingSet := updatedTable.Sets[obj.Name] err := checkExists(op.verb, "set", obj.Name, existingSet != nil) if err != nil { return nil, err } switch op.verb { case addVerb, createVerb: if existingSet != nil { continue } set := *obj set.Handle = PtrTo(fake.nextHandle) updatedTable.Sets[obj.Name] = &FakeSet{ Set: set, } case flushVerb: existingSet.Elements = nil case deleteVerb: // FIXME delete-by-handle delete(updatedTable.Sets, obj.Name) default: return nil, fmt.Errorf("unhandled operation %q", op.verb) } case *Map: existingMap := updatedTable.Maps[obj.Name] err := checkExists(op.verb, "map", obj.Name, existingMap != nil) if err != nil { return nil, err } switch op.verb { case addVerb: if existingMap != nil { continue } mapObj := *obj mapObj.Handle = PtrTo(fake.nextHandle) updatedTable.Maps[obj.Name] = &FakeMap{ Map: mapObj, } case flushVerb: existingMap.Elements = nil case deleteVerb: // FIXME delete-by-handle delete(updatedTable.Maps, obj.Name) default: return nil, fmt.Errorf("unhandled operation %q", op.verb) } case *Element: if obj.Set != "" { existingSet := updatedTable.Sets[obj.Set] if existingSet == nil { return nil, notFoundError("no such set %q", obj.Set) } switch op.verb { case addVerb, createVerb: element := *obj if i := findElement(existingSet.Elements, element.Key); i != -1 { if op.verb == createVerb { return nil, existsError("element %q already exists", strings.Join(element.Key, " . ")) } existingSet.Elements[i] = &element } else { existingSet.Elements = append(existingSet.Elements, &element) } case deleteVerb: element := *obj if i := findElement(existingSet.Elements, element.Key); i != -1 { existingSet.Elements = append(existingSet.Elements[:i], existingSet.Elements[i+1:]...) } else { return nil, notFoundError("no such element %q", strings.Join(element.Key, " . ")) } default: return nil, fmt.Errorf("unhandled operation %q", op.verb) } } else { existingMap := updatedTable.Maps[obj.Map] if existingMap == nil { return nil, notFoundError("no such map %q", obj.Map) } if err := checkElementRefs(obj, updatedTable); err != nil { return nil, err } switch op.verb { case addVerb, createVerb: element := *obj if i := findElement(existingMap.Elements, element.Key); i != -1 { if op.verb == createVerb { return nil, existsError("element %q already exists", strings.Join(element.Key, ". ")) } existingMap.Elements[i] = &element } else { existingMap.Elements = append(existingMap.Elements, &element) } case deleteVerb: element := *obj if i := findElement(existingMap.Elements, element.Key); i != -1 { existingMap.Elements = append(existingMap.Elements[:i], existingMap.Elements[i+1:]...) } else { return nil, notFoundError("no such element %q", strings.Join(element.Key, " . ")) } default: return nil, fmt.Errorf("unhandled operation %q", op.verb) } } default: return nil, fmt.Errorf("unhandled object type %T", op.obj) } } return updatedTable, nil } func checkExists(verb verb, objectType, name string, exists bool) error { switch verb { case addVerb: // It's fine if the object either exists or doesn't return nil case createVerb: if exists { return existsError("%s %q already exists", objectType, name) } default: if !exists { return notFoundError("no such %s %q", objectType, name) } } return nil } // checkRuleRefs checks for chains, sets, and maps referenced by rule in table func checkRuleRefs(rule *Rule, table *FakeTable) error { words := strings.Split(rule.Rule, " ") for i, word := range words { if strings.HasPrefix(word, "@") { name := word[1:] if i > 0 && (words[i] == "map" || words[i] == "vmap") { if table.Maps[name] == nil { return notFoundError("no such map %q", name) } } else { // recent nft lets you use a map in a set lookup if table.Sets[name] == nil && table.Maps[name] == nil { return notFoundError("no such set %q", name) } } } else if (word == "goto" || word == "jump") && i < len(words)-1 { name := words[i+1] if table.Chains[name] == nil { return notFoundError("no such chain %q", name) } } } return nil } // checkElementRefs checks for chains referenced by an element func checkElementRefs(element *Element, table *FakeTable) error { if len(element.Value) != 1 { return nil } words := strings.Split(element.Value[0], " ") if len(words) == 2 && (words[0] == "goto" || words[0] == "jump") { name := words[1] if table.Chains[name] == nil { return notFoundError("no such chain %q", name) } } return nil } // Dump dumps the current contents of fake, in a way that looks like an nft transaction. func (fake *Fake) Dump() string { if fake.Table == nil { return "" } buf := &strings.Builder{} table := fake.Table chains := sortKeys(table.Chains) sets := sortKeys(table.Sets) maps := sortKeys(table.Maps) // Write out all of the object adds first. table.writeOperation(addVerb, &fake.nftContext, buf) for _, cname := range chains { ch := table.Chains[cname] ch.writeOperation(addVerb, &fake.nftContext, buf) } for _, sname := range sets { s := table.Sets[sname] s.writeOperation(addVerb, &fake.nftContext, buf) } for _, mname := range maps { m := table.Maps[mname] m.writeOperation(addVerb, &fake.nftContext, buf) } // Now write their contents. for _, cname := range chains { ch := table.Chains[cname] for _, rule := range ch.Rules { // Avoid outputing handles dumpRule := *rule dumpRule.Handle = nil dumpRule.Index = nil dumpRule.writeOperation(addVerb, &fake.nftContext, buf) } } for _, sname := range sets { s := table.Sets[sname] for _, element := range s.Elements { element.writeOperation(addVerb, &fake.nftContext, buf) } } for _, mname := range maps { m := table.Maps[mname] for _, element := range m.Elements { element.writeOperation(addVerb, &fake.nftContext, buf) } } return buf.String() } // ParseDump can parse a dump for a given nft instance. // It expects fake's table name and family in all rules. // The best way to verify that everything important was properly parsed is to // compare given data with nft.Dump() output. func (fake *Fake) ParseDump(data string) (err error) { lines := strings.Split(data, "\n") var i int var line string parsingDone := false defer func() { if err != nil && !parsingDone { err = fmt.Errorf("%w (at line %v: %s", err, i+1, line) } }() tx := fake.NewTransaction() commonRegexp := regexp.MustCompile(fmt.Sprintf(`add %s %s %s (.*)`, noSpaceGroup, fake.family, fake.table)) for i, line = range lines { line = strings.TrimSpace(line) if line == "" || line[0] == '#' { continue } match := commonRegexp.FindStringSubmatch(line) if match == nil { return fmt.Errorf("could not parse, or wrong table/family") } var obj Object switch match[1] { case "table": obj = &Table{} case "chain": obj = &Chain{} case "rule": obj = &Rule{} case "map": obj = &Map{} case "set": obj = &Set{} case "element": obj = &Element{} default: return fmt.Errorf("unknown object %s", match[1]) } err = obj.parse(match[2]) if err != nil { return err } tx.Add(obj) } parsingDone = true return fake.Run(context.Background(), tx) } func sortKeys[K ~string, V any](m map[K]V) []K { keys := make([]K, 0, len(m)) for key := range m { keys = append(keys, key) } sort.Slice(keys, func(i, j int) bool { return keys[i] < keys[j] }) return keys } func findRule(rules []*Rule, handle int) int { for i := range rules { if rules[i].Handle != nil && *rules[i].Handle == handle { return i } } return -1 } func findElement(elements []*Element, key []string) int { for i := range elements { if reflect.DeepEqual(elements[i].Key, key) { return i } } return -1 } // copy creates a copy of table with new arrays/maps so we can perform a transaction // on it without changing the original table. func (table *FakeTable) copy() *FakeTable { if table == nil { return nil } tcopy := &FakeTable{ Table: table.Table, Chains: make(map[string]*FakeChain), Sets: make(map[string]*FakeSet), Maps: make(map[string]*FakeMap), } for name, chain := range table.Chains { tcopy.Chains[name] = &FakeChain{ Chain: chain.Chain, Rules: append([]*Rule{}, chain.Rules...), } } for name, set := range table.Sets { tcopy.Sets[name] = &FakeSet{ Set: set.Set, Elements: append([]*Element{}, set.Elements...), } } for name, mapObj := range table.Maps { tcopy.Maps[name] = &FakeMap{ Map: mapObj.Map, Elements: append([]*Element{}, mapObj.Elements...), } } return tcopy } // FindElement finds an element of the set with the given key. If there is no matching // element, it returns nil. func (s *FakeSet) FindElement(key ...string) *Element { index := findElement(s.Elements, key) if index == -1 { return nil } return s.Elements[index] } // FindElement finds an element of the map with the given key. If there is no matching // element, it returns nil. func (m *FakeMap) FindElement(key ...string) *Element { index := findElement(m.Elements, key) if index == -1 { return nil } return m.Elements[index] }