vendor folder bump.

This commit is contained in:
Sebastian Sch
2018-11-18 15:43:35 +02:00
parent 18874aac7d
commit dc536993e2
458 changed files with 66427 additions and 13303 deletions

View File

@ -176,6 +176,13 @@ type Netem struct {
CorruptCorr uint32
}
func (netem *Netem) String() string {
return fmt.Sprintf(
"{Latency: %v, Limit: %v, Loss: %v, Gap: %v, Duplicate: %v, Jitter: %v}",
netem.Latency, netem.Limit, netem.Loss, netem.Gap, netem.Duplicate, netem.Jitter,
)
}
func (qdisc *Netem) Attrs() *QdiscAttrs {
return &qdisc.QdiscAttrs
}
@ -230,3 +237,104 @@ func (qdisc *GenericQdisc) Attrs() *QdiscAttrs {
func (qdisc *GenericQdisc) Type() string {
return qdisc.QdiscType
}
type Hfsc struct {
QdiscAttrs
Defcls uint16
}
func NewHfsc(attrs QdiscAttrs) *Hfsc {
return &Hfsc{
QdiscAttrs: attrs,
Defcls: 1,
}
}
func (hfsc *Hfsc) Attrs() *QdiscAttrs {
return &hfsc.QdiscAttrs
}
func (hfsc *Hfsc) Type() string {
return "hfsc"
}
func (hfsc *Hfsc) String() string {
return fmt.Sprintf(
"{%v -- default: %d}",
hfsc.Attrs(), hfsc.Defcls,
)
}
// Fq is a classless packet scheduler meant to be mostly used for locally generated traffic.
type Fq struct {
QdiscAttrs
PacketLimit uint32
FlowPacketLimit uint32
// In bytes
Quantum uint32
InitialQuantum uint32
// called RateEnable under the hood
Pacing uint32
FlowDefaultRate uint32
FlowMaxRate uint32
// called BucketsLog under the hood
Buckets uint32
FlowRefillDelay uint32
LowRateThreshold uint32
}
func (fq *Fq) String() string {
return fmt.Sprintf(
"{PacketLimit: %v, FlowPacketLimit: %v, Quantum: %v, InitalQuantum: %v, Pacing: %v, FlowDefaultRate: %v, FlowMaxRate: %v, Buckets: %v, FlowRefillDelay: %v, LowRateTreshold: %v}",
fq.PacketLimit, fq.FlowPacketLimit, fq.Quantum, fq.InitialQuantum, fq.Pacing, fq.FlowDefaultRate, fq.FlowMaxRate, fq.Buckets, fq.FlowRefillDelay, fq.LowRateThreshold,
)
}
func NewFq(attrs QdiscAttrs) *Fq {
return &Fq{
QdiscAttrs: attrs,
Pacing: 1,
}
}
func (qdisc *Fq) Attrs() *QdiscAttrs {
return &qdisc.QdiscAttrs
}
func (qdisc *Fq) Type() string {
return "fq"
}
// FQ_Codel (Fair Queuing Controlled Delay) is queuing discipline that combines Fair Queuing with the CoDel AQM scheme.
type FqCodel struct {
QdiscAttrs
Target uint32
Limit uint32
Interval uint32
ECN uint32
Flows uint32
Quantum uint32
// There are some more attributes here, but support for them seems not ubiquitous
}
func (fqcodel *FqCodel) String() string {
return fmt.Sprintf(
"{%v -- Target: %v, Limit: %v, Interval: %v, ECM: %v, Flows: %v, Quantum: %v}",
fqcodel.Attrs(), fqcodel.Target, fqcodel.Limit, fqcodel.Interval, fqcodel.ECN, fqcodel.Flows, fqcodel.Quantum,
)
}
func NewFqCodel(attrs QdiscAttrs) *FqCodel {
return &FqCodel{
QdiscAttrs: attrs,
ECN: 1,
}
}
func (qdisc *FqCodel) Attrs() *QdiscAttrs {
return &qdisc.QdiscAttrs
}
func (qdisc *FqCodel) Type() string {
return "fq_codel"
}