Windows: Updates Windows Vendoring
Updates windows dependent libraries for vendoing.
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62
vendor/github.com/Microsoft/hcsshim/internal/uvm/create.go
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vendored
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62
vendor/github.com/Microsoft/hcsshim/internal/uvm/create.go
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vendored
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package uvm
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import (
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"runtime"
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)
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// Options are the set of options passed to Create() to create a utility vm.
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type Options struct {
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ID string // Identifier for the uvm. Defaults to generated GUID.
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Owner string // Specifies the owner. Defaults to executable name.
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AdditionHCSDocumentJSON string // Optional additional JSON to merge into the HCS document prior
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// MemorySizeInMB sets the UVM memory. If `0` will default to platform
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// default.
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MemorySizeInMB int32
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// Memory for UVM. Defaults to true. For physical backed memory, set to
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// false.
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AllowOvercommit bool
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// Memory for UVM. Defaults to false. For virtual memory with deferred
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// commit, set to true.
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EnableDeferredCommit bool
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// ProcessorCount sets the number of vCPU's. If `0` will default to platform
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// default.
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ProcessorCount int32
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}
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// ID returns the ID of the VM's compute system.
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func (uvm *UtilityVM) ID() string {
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return uvm.hcsSystem.ID()
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}
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// OS returns the operating system of the utility VM.
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func (uvm *UtilityVM) OS() string {
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return uvm.operatingSystem
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}
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// Close terminates and releases resources associated with the utility VM.
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func (uvm *UtilityVM) Close() error {
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uvm.Terminate()
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// outputListener will only be nil for a Create -> Stop without a Start. In
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// this case we have no goroutine processing output so its safe to close the
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// channel here.
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if uvm.outputListener != nil {
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close(uvm.outputProcessingDone)
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uvm.outputListener.Close()
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uvm.outputListener = nil
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}
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err := uvm.hcsSystem.Close()
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uvm.hcsSystem = nil
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return err
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}
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func defaultProcessorCount() int32 {
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if runtime.NumCPU() == 1 {
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return 1
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}
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return 2
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}
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