build(deps): bump github.com/Microsoft/hcsshim from 0.8.20 to 0.9.6
Bumps [github.com/Microsoft/hcsshim](https://github.com/Microsoft/hcsshim) from 0.8.20 to 0.9.6. - [Release notes](https://github.com/Microsoft/hcsshim/releases) - [Commits](https://github.com/Microsoft/hcsshim/compare/v0.8.20...v0.9.6) --- updated-dependencies: - dependency-name: github.com/Microsoft/hcsshim dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Signed-off-by: Matthieu MOREL <matthieu.morel35@gmail.com>
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committed by
Matthieu MOREL

parent
020b8db6ab
commit
90ed30a55a
92
vendor/github.com/Microsoft/hcsshim/internal/queue/mq.go
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vendor/github.com/Microsoft/hcsshim/internal/queue/mq.go
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package queue
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import (
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"errors"
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"sync"
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)
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var ErrQueueClosed = errors.New("the queue is closed for reading and writing")
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// MessageQueue represents a threadsafe message queue to be used to retrieve or
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// write messages to.
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type MessageQueue struct {
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m *sync.RWMutex
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c *sync.Cond
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messages []interface{}
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closed bool
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}
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// NewMessageQueue returns a new MessageQueue.
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func NewMessageQueue() *MessageQueue {
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m := &sync.RWMutex{}
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return &MessageQueue{
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m: m,
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c: sync.NewCond(m),
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messages: []interface{}{},
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}
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}
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// Enqueue writes `msg` to the queue.
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func (mq *MessageQueue) Enqueue(msg interface{}) error {
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mq.m.Lock()
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defer mq.m.Unlock()
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if mq.closed {
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return ErrQueueClosed
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}
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mq.messages = append(mq.messages, msg)
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// Signal a waiter that there is now a value available in the queue.
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mq.c.Signal()
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return nil
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}
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// Dequeue will read a value from the queue and remove it. If the queue
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// is empty, this will block until the queue is closed or a value gets enqueued.
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func (mq *MessageQueue) Dequeue() (interface{}, error) {
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mq.m.Lock()
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defer mq.m.Unlock()
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for !mq.closed && mq.size() == 0 {
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mq.c.Wait()
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}
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// We got woken up, check if it's because the queue got closed.
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if mq.closed {
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return nil, ErrQueueClosed
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}
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val := mq.messages[0]
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mq.messages[0] = nil
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mq.messages = mq.messages[1:]
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return val, nil
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}
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// Size returns the size of the queue.
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func (mq *MessageQueue) Size() int {
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mq.m.RLock()
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defer mq.m.RUnlock()
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return mq.size()
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}
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// Nonexported size check to check if the queue is empty inside already locked functions.
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func (mq *MessageQueue) size() int {
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return len(mq.messages)
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}
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// Close closes the queue for future writes or reads. Any attempts to read or write from the
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// queue after close will return ErrQueueClosed. This is safe to call multiple times.
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func (mq *MessageQueue) Close() {
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mq.m.Lock()
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defer mq.m.Unlock()
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// Already closed, noop
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if mq.closed {
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return
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}
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mq.messages = nil
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mq.closed = true
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// If there's anybody currently waiting on a value from Dequeue, we need to
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// broadcast so the read(s) can return ErrQueueClosed.
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mq.c.Broadcast()
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}
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