Files
src_old/examples/H5Fed/trimesh_write.c
T
2013-06-27 16:14:22 +00:00

69 lines
1.3 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include "H5hut.h"
const char* FNAME = "simple_triangle.h5";
typedef struct vertex {
h5_float64_t P[3];
} vertex_t;
typedef struct elem {
h5_loc_idx_t vids[3];
} elem_t;
vertex_t Vertices[] = {
{ {-1.0, 0.0, 0.0} },
{ { 1.0, 0.0, 0.0} },
{ { 0.0, 1.0, 0.0} },
{ { 0.0, -1.0, 0.0} }
};
elem_t Elems[] = {
{ { 0, 1, 2 } },
{ { 0, 1, 3 } }
};
const int num_vertices = sizeof (Vertices) / sizeof (Vertices[0]);
const int num_elems = sizeof (Elems) / sizeof (Elems[0]);
int
main (
int argc,
char* argv[]
) {
/* abort program on errors in library */
H5SetErrorHandler (H5AbortErrorhandler);
H5SetVerbosityLevel (5);
/* open file and add mesh */
const h5_file_t f = H5OpenFile (FNAME, H5_O_WRONLY, 0);
h5t_mesh_t* m;
H5FedAddTriangleMesh (f, "0", &m);
/* store vertices */
H5FedBeginStoreVertices (m, num_vertices);
int i;
for (i = 0; i < num_vertices; i++) {
H5FedStoreVertex (m, -1, Vertices[i].P);
}
H5FedEndStoreVertices (m);
/* store elements */
H5FedBeginStoreElements (m, num_elems);
for (i = 0; i < num_elems; i++) {
H5FedStoreElement (m, Elems[i].vids);
}
H5FedEndStoreElements (m);
/* add 1. Level */
H5FedBeginRefineElements (m);
H5FedRefineElement (m, 0);
H5FedEndRefineElements (m);
H5FedCloseMesh (m);
H5CloseFile (f);
return 0;
}