have error logging initially enabled
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@ -128,7 +128,6 @@ Longer code segments are often set in a box.
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<li>Run @init more often (e.g. when device re-connects or paused IOC is resumed).
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<li>Run @init more often (e.g. when device re-connects or paused IOC is resumed).
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<li>Use "COMM" error code in .STAT when device is disconnected.
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<li>Use "COMM" error code in .STAT when device is disconnected.
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<li>Allow spaces in protocol parameter list.
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<li>Allow spaces in protocol parameter list.
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<li>Errors are new silent by default (var streamError 0) except during init.
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<li>Support output redirect of all shell functions.
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<li>Support output redirect of all shell functions.
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<li>Fix building shared libraries on Windows.
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<li>Fix building shared libraries on Windows.
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<li>Fix some C++11 warnings.
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<li>Fix some C++11 warnings.
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@ -382,10 +382,10 @@ See the <a href="protocol.html">next chapter</a> for protocol files in depth.
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<p>
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<p>
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Generation of debug and error messages is controlled with two shell variables,
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Generation of debug and error messages is controlled with two shell variables,
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<code>streamDebug</code> and <code>streamError</code>.
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<code>streamDebug</code> and <code>streamError</code>.
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Per default no debug messages are printed and error messages are only printed
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while loading protocol files.
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Setting those variables to 1 (actually to any number but 0) enables the
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Setting those variables to 1 (actually to any number but 0) enables the
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messages.
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messages.
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Per default debug messages are switched off and error messages are switched on.
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Errors occuring while loading protocol files are always shown.
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</p>
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</p>
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<p>
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<p>
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Warning: Enabling debug messages can create a lot of output!
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Warning: Enabling debug messages can create a lot of output!
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@ -26,7 +26,7 @@
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#include <stdio.h>
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#include <stdio.h>
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int streamDebug = 0;
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int streamDebug = 0;
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int streamError = 0;
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int streamError = 1;
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extern "C" {
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extern "C" {
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#ifdef _WIN32
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#ifdef _WIN32
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__declspec(dllexport)
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__declspec(dllexport)
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