remove unused ContextLocal
This commit is contained in:
@ -18,7 +18,6 @@
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#
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#
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# Create a file RELEASE.local pointing to your PVASRV, PVACCESS,
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# Create a file RELEASE.local pointing to your PVASRV, PVACCESS,
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# PVDATA, PVCOMMON and EPICS_BASE build directories, e.g.
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# PVDATA, PVCOMMON and EPICS_BASE build directories, e.g.
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# PVASRV = /path/to/epics/pvaSrvCPP
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# PVACCESS = /path/to/epics/pvAccessCPP
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# PVACCESS = /path/to/epics/pvAccessCPP
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# PVDATA = /path/to/epics/pvDataCPP
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# PVDATA = /path/to/epics/pvDataCPP
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# PVCOMMON = /path/to/epics/pvCommonCPP
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# PVCOMMON = /path/to/epics/pvCommonCPP
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@ -400,44 +400,5 @@ private:
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epics::pvData::Mutex mutex;
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epics::pvData::Mutex mutex;
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};
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};
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/**
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* @brief A pvAccess server context that provides
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* remote access to a local channel providers (i.e. pvDatabase records).
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*/
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class epicsShareClass ContextLocal
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{
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public:
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POINTER_DEFINITIONS(ContextLocal);
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static shared_pointer create();
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/**
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* Start the context thread.
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* After this is called clients can connect to the server.
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* @param waitForExit In true then waitForExit() method is called after the server is started.
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*/
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void start(bool waitForExit = false);
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/**
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* Waits for "exit" to be entered on standard input and calls destroy() before returning.
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*/
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void waitForExit();
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/**
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* This destroys the context.
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* All clients will be disconnected.
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*/
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void destroy();
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private:
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ContextLocal();
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ChannelProviderLocalPtr m_channelProvider;
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epics::pvAccess::ServerContext::shared_pointer m_context;
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};
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}}
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}}
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#endif /* CHANNELPROVIDERLOCAL_H */
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#endif /* CHANNELPROVIDERLOCAL_H */
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@ -172,47 +172,4 @@ Channel::shared_pointer ChannelProviderLocal::createChannel(
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return Channel::shared_pointer();
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return Channel::shared_pointer();
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}
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}
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ContextLocal::shared_pointer ContextLocal::create()
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{
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return ContextLocal::shared_pointer(new ContextLocal());
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}
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void ContextLocal::start(bool _waitForExit)
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{
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m_context = startPVAServer(
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PVACCESS_ALL_PROVIDERS,
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0,
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true,
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true);
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if (_waitForExit)
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waitForExit();
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}
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void ContextLocal::waitForExit()
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{
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while (true)
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{
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std::cout << "Type 'exit' to stop: ";
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std::string input;
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std::cin >> input;
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if (input == "exit")
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break;
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}
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destroy();
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}
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void ContextLocal::destroy()
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{
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if (m_context)
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m_context->destroy();
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}
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ContextLocal::ContextLocal()
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{
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m_channelProvider = getChannelProviderLocal();
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}
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}}
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}}
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