Files
epics-base/configure/Sample.Makefile
Andrew Johnson 3c99391d93 Added SPDX License ID to all EPICS-original source files
In some cases the license-identification header was missing,
so I added that as well. Replaced the remaining headers that
specifically identified "Versions 3.13.7 and higher".

Makefiles and the build system were deliberately excluded.
2020-08-03 11:53:01 -05:00

217 lines
6.3 KiB
Makefile

#*************************************************************************
# Copyright (c) 2002 The University of Chicago, as Operator of Argonne
# National Laboratory.
# Copyright (c) 2002 The Regents of the University of California, as
# Operator of Los Alamos National Laboratory.
# SPDX-License-Identifier: EPICS
# EPICS Base is distributed subject to a Software License Agreement found
# in file LICENSE that is included with this distribution.
#*************************************************************************
# Makefile for base/src/sample
#
#
# Sample Makefile showing some possible entries
# that are allowed using RULES_BUILD.
#
TOP = ../../..
include $(TOP)/configure/CONFIG
# Add-on CPPFLAGS that are needed by this Makefile.
# (If possible, all system specific flags should be
# defined in configure/os/CONFIG.<host>.<target>
#
# These CPPFLAGS rules also apply to these Makefile-variables:
# CPPFLAGS C preprocessor flags
# CFLAGS C flags
# CXXFLAGS C++ flags
# LDFLAGS link flags
#
# This is used on all systems:
USR_CPPFLAGS = -DVAR=value -Ddefine_for_all_systems
# ..only for WIN32:
USR_CPPFLAGS_WIN32 = -DVERSION='WIN32 port'
#
# -nil- is special:
# if USR_CPPFLAGS_WIN32 was undefined or empty, .._DEFAULT would have
# been used.
# To indicate
# "yes, there is a special USR_CPPFLAGS for WIN32, but it's empty"
# you have to set it to -nil-:
USR_CPPFLAGS_WIN32 = -nil-
# .. for all other arch classes:
USR_CPPFLAGS_DEFAULT = -DVERSION='generic Unix'
# CPPFLAGS that are only used to compile a_file.c or a_file.cpp:
#
a_file_CPPFLAGS = -DIN_A_FILE
a_file_CPPFLAGS_WIN32 = -DVERSION='WIN32 port'
# ---------------------------------------------------------
# general rule for all .c .cpp .h .hh files and scripts:
#
# In here you supply just the filename without '../' etc.
# While building in an O.xxx subdir, the
# sources are extracted from the
# ../os/$(OS_CLASS) directory if it exists, or
# ../os/default directory if it exists, or
# .. directory
# ---------------------------------------------------------
# includes to install from this Makefile
#
# again: if INC_$(OS_CLASS) is defined, it is added to INC,
# otherwise INC_DEFAULT (if defined) is added:
#
INC_DEFAULT = for_all_but_WIN32_or_vxWorks.h
INC_WIN32 = only_for_WIN32.h
INC_vxWorks = -nil- # vxWorks uses no special include
INC = file.h
# --------------------------------------------------------------------
# defining a library
# --------------------------------------------------------------------
#
# Contents of a library are specified via SRCS, LIB_SRCS, or .._SRCS.
# From this the platform specific object names (.o, .obj, ...)
# are derived automatically.
#
# Platform specific objects:
# use .._OBJS_$(OS_CLASS) or .._OBJS_DEFAULT
#
# Platform specific files can also be put in
# separate os/OS_CLASS directories!
#
# For almost every file the seach order is:
# ./os/OS_CLASS
# ./os/generic
# .
# So usually only LIB_SRCS should be sufficient!
# SRCS files will be used for both LIBRARY and PROD
SRCS = file_for_lib.c another_file.cpp
SRCS_DEFAULT = posix.c
SRCS_WIN32 = win32_special.c
SRCS_Linux = -nil-
#
libname_SRCS = file_for_lib.c another_file.cpp
libname_SRCS_DEFAULT = posix.c
libname_SRCS_WIN32 = win32_special.c
libname_SRCS_Linux = -nil-
#
# SRCS that are used for all libraries
LIB_SRCS = file_for_lib.c another_file.cpp
LIB_SRCS_DEFAULT = posix.c
LIB_SRCS_WIN32 = win32_special.c
LIB_SRCS_Linux = -nil-
# Library to build:
# lib$(LIBRARY).a or ..dll/..exp/..lib
#
LIBRARY=libname
#
# Host or Ioc platform specific library to build:
#
LIBRARY_IOC=libnameIoc
LIBRARY_HOST=libnameHost
# Library version
SHRLIB_VERSION =
# On WIN32 results in /version:$(SHRLIB_VERSION) link option
# On Unix type hosts .$(SHRLIB_VERSION) is appended to library name
# --------------------------------------------------------------------
# defining products (executable programs)
# --------------------------------------------------------------------
#
# if SRCS is undefined, it defaults to $(PROD).c
SRCS=a.c b.c c.c
# SRCS that are used for all PRODs
#
PROD_SRCS = ppp.c qqq.c
# SRCS that are only used for PROD a_file
#
a_file_SRCS = aa.c bb.c
#
# EPICS libs needed to link PROD, TESTPROD and sharable library
#
# note that DLL_LIBS (the libraries needed to link a shareable
# library) is created by default from the PROD/SYS libraries specified
# below minus the name of the sharable library (LIBRARY)
#
#
# ---------- libraries for a specific product pppp
# for all systems
pppp_LIBS = Com Ca
# for most systems:
pppp_LIBS_DEFAULT = mathlib
pppp_LIBS_WIN32 = -nil-
# ---------- libraries for all products
# for all systems
PROD_LIBS = Com Ca
# for most systems:
PROD_LIBS_DEFAULT = mathlib
PROD_LIBS_WIN32 = -nil-
# ---------- Libraries for all products and all libraries:
# for all systems
USR_LIBS = Xm Xt X11
Xm_DIR = $(MOTIF_LIB)
Xt_DIR = $(X11_LIB)
X11_DIR = $(X11_LIB)
# for most systems
USR_LIBS_DEFAULT = foolib
USR_LIBS_WIN32 = -nil-
foolib_DIR = $(FOO_LIB)
# system libs needed to link PROD, TESTPROD and sharable library
#
# ---------- system libraries for all products
# for all systems:
PROD_SYS_LIBS = m
# for most systems:
PROD_SYS_LIBS_DEFAULT = foolib
PROD_SYS_LIBS_WIN32 = -nil-
# Product,
# may be caRepeater.o -> caRepeater
# or caRepeater.obj -> caRepeater.exe
PROD = prod
PROD_DEFAULT = product_for_rest
PROD_WIN32 = product_only_for_WIN32
PROD_Linux = product_only_for_Linux
PROD_solaris = product_only_for_solaris
PROD_HOST = product_only_for_host_type_systems
PROD_IOC = product_only_for_ioc_type_systems
# Product version
PROD_VERSION =
# On WIN32 results in /version:$(SHRLIB_VERSION) link option
# On Unix type hosts PROD_VERSION) is ignored
# Scripts to install
#
# If there is both ../$(SCRIPTS) and ../$(OS_CLASS)/$(SCRIPTS),
# the latter, system specific version will be installed!
#
SCRIPTS_DEFAULT = script_for_rest
SCRIPTS_WIN32 = script_only_for_WIN32
SCRIPTS_Linux = script_only_for_Linux
SCRIPTS = script
# if you want to build products locally without installing:
# TESTPROD = test
# put all definitions before the following include line
# put all rules after the following include line
include $(TOP)/configure/RULES
# EOF Makefile